How to order a CineGrey 3D® AT Material

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The CineGrey 3D® AT is an ambient and ceiling light rejecting (ALR/CLR®) projection screen material that is perforated to permit acoustic transparency for use with in-wall speakers. It is ISF Certified for accurate color reproduction, contrast and dynamic range to create a bright, crisp, and clear image.

Elite Screens Series: Aeon CineGrey 3D® AT

Features & Benefits

  • Gain: 1.2; Viewing Angle: 90° (45° L/R)
  • ISF Certified for accurate color points, color temperature and dynamic range
  • Angular-Reflective front projection material with ambient light rejecting technology
  • Contrast enhancement over standard matte white surface
  • 4K/8K Ultra HD, Active 3D, and HDR Ready
  • Polarized for Passive 3D applications
  • Capable of improving brightness, color, and contrast under ambient light conditions
  • Mildew resistant, screen surface can be cleaned with a microfiber cloth and water
  • Accurate color representation – Flat Spectral Response
  • Aeon CineGrey 3D® AT - Acoustically Transparent Ceiling/Ambient Light Rejecting Fixed Frame Screen

  • ANSI Lumens and Screen Gain Educational Video

CineGrey 3D® Gain Chart

 

Material Tip

Projector Placement for Angular-Reflective Screen

Elite Screens, CineGrey 3D®/5D™, Starbright™ 4, Starbright 7, and PowerGain products are all Angular-Reflective Ambient-Light-Rejecting projection screen materials. In order to optimize your viewing experience, we recommend the following projector placement.

Information for obtaining a superior optical performance from the CineGrey 3D Angular Reflective ALR (Ambient Light Rejecting) Screen.

  1. Angular Reflective material is not compatible with ultra/short-throw projectors
  2. Minimum lens throw ratio 1.5x image width
  3. Ambient light must not come from the same direction as the projector


Since angular reflective means that your projected image will reflect at the mirror-opposite angle, it is important to position the projector so that the viewer will benefit by getting the best possible image performance from the projection screen.

Minimum Lens Throw Distance must be 1.5x image width

Step 1: Establish the general "eye level" of the viewers
Step 2: Set the appopriate projection level

  1. "Desktop" or "Table-mounted", projects at an upward level
  2. Ceiling mount, projects at a downward level

Step 3: Adjust your screen height level and projection angle
Input Angle (A) = Output Angle (B) aligns with the viewer's eye level

 

 

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